Round corners only on x-y-plane in Blender
If you use the Bevel tool on an object in Blender, it will round all corners like this:
Constraining rounding to the x-y-plane
- Switch to edit mode with the tab-key in Blender
- Choose Edge Mode
- Multi-Select all edged you want to round, holding the shift-key
- Click CMD + B (Windows: CTR + B)
- Drag the mouse to the right and use the scroll wheel to add segments
While dragging/scrolling, you can also hit Enter to open a Bevel property window
Here you can enter the values manually.
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